I've started adding code for a limited kind of virtual keyboard.
This should allow save games names and high score entry in OpenTyrian.
So far it seems to be working for save games but I need to clean it up a bit and get it to work as a generic text entry mechanism.
Stay tuned, hopefully this will be finished before I depart overseas for a week.
-(e)
Tuesday, July 27, 2010
[Dingux] OpenTyrian Save and High Score entry
Labels:
dingoo,
dingux,
open source,
opentyrian,
port
Sunday, July 25, 2010
Dingux OpenTyrian release
Here is an optimised build of OpenTyrian that plays full speed with sound. This archive ONLY contains the executable: opentyrian.dge, please overwrite your old tyrian executable or get the datafiles if you do not have them from:
OpenTyrian @ GoogleCode
Other changes:
- Key mapping now works (segfault in code fixed)
- Key mapping now swaps keys if an in-use key is chosen
- SDL mouse cursor removed
- Soft mouse cursor removed from upgrade etc. screens
- Display is centred
Get it from the GP2X.com archive.
-(e)
Labels:
dingoo,
dingux,
games,
open source,
opentyrian,
port
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